You’d think a game as perfect as Tears of the Kingdom wouldn’t need post-launch patches, but Nintendo went ahead and released one this week anyway. The patch notes are pretty short, and what wasn’t mentioned is a fix for the various duplication flaws that some of you have been using. Despite this, all the ways players have found to multiply items by nefarious means seem to have been resolved.
Tears of the Kingdom players have naturally been testing out the sequel’s exploits since patch 1.1. Hyrule. This includes what seemed to be the most popular that worked exclusively with the strongest weapon in your inventory. Very useful.
One player claims to have tried every known duplication flaw and none of them worked, as other players echoed this sentiment. Evidence that Nintendo is watching everything we’re doing in Tears of the Kingdom, even if it doesn’t acknowledge it. Yes, that means Eiji Aonuma probably saw the giant robot you made that shoots fire from its penis.
If you’ve been relying on a duplication glitch to soften the blow of Tears of the Kingdom’s fragile weapons breaking all this time, you just need to panic for a while. Yes, Nintendo appears to have removed all of the glitches encountered by players in the first two weeks, but that doesn’t mean there aren’t other ways we don’t know about it yet. I’m sure the same people who immediately noticed that the previous glitches were fixed are already trying to find new ones.
While Nintendo didn’t mention the duplication glitches fixed in the latest patch notes, it did detail some of the other changes. An issue that caused the music to play at a high volume for no reason has been fixed, as has an issue with the main quest. Some players previously reached a point in the depths where they couldn’t progress.
What player discoveries Nintendo decides to leave in its latest Zelda games and what it deems worthy of a patch can be hard to predict. Many would argue that the point of Tears of the Kingdom is to find exploits to solve puzzles and get around. While building a bridge to effectively get where you want to go seems fine, the ability to make multiples of your most prized items seems to have crossed the line in the eyes of the game’s creators.